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authorCriticalFlaw <[email protected]>2016-10-17 09:21:09 -0600
committerCriticalFlaw <[email protected]>2016-10-17 09:21:09 -0600
commitf32fb50b2a31da82e46971ac53412fefcd35dc91 (patch)
tree05c20683a7d31b2fe66638c179b14410b24181e6 /resource/ClientScheme.res
parentb0c39e66083e6a1f06d0fd8f3bf20f1b20047644 (diff)
Updated hudanimations to use the #base format
This method will "future proof" the HUD to not break whenever non-custom animations are updated for the game. Now any animation custom to rayshud is in its own file.
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