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authorCriticalFlaw <[email protected]>2017-10-28 10:00:13 -0400
committerCriticalFlaw <[email protected]>2017-10-28 10:00:13 -0400
commit2699ff3f4fde75e2f77dbaa4274749cdf00fd0b2 (patch)
tree331aa28fbb0cc28836e1cbde6bcb7177ad94c7e9 /scripts/HudAnimations_custom.txt
parenta9c346e343aa678f281c0233948b4f90415c5b1f (diff)
20171028 - Scream Fortress 2017 Update
- Updated for Scream Fortress 2017 - Updated the Main Menu design and backend - Updated the version number - Fixed inexplicable crashes following the Scream Fortress update - Fixed incorrect image file being used during the loading screen - Fixed the Phlogistinator, Thermal Thruster and Vita Saw meters - Miscellaneous other fixes and tweaks - Removed unused files, code and fonts - Replaced the current crosshairs with KnuckleCrosses
Diffstat (limited to 'scripts/HudAnimations_custom.txt')
-rw-r--r--scripts/HudAnimations_custom.txt9
1 files changed, 5 insertions, 4 deletions
diff --git a/scripts/HudAnimations_custom.txt b/scripts/HudAnimations_custom.txt
index 1cb6d81..cffe960 100644
--- a/scripts/HudAnimations_custom.txt
+++ b/scripts/HudAnimations_custom.txt
@@ -86,17 +86,18 @@ event HudLowAmmoPulseStop
Animate AmmoNoClip FgColor "Ammo In Clip" Accel 0.0 0.0
}
//===========================================
+
event DamagedPlayer
{
- StopEvent HitMarker 0.0
- RunEvent HitMarker 0.01
+ StopEvent HitMarker 0.0
+ RunEvent HitMarker 0.01
}
event HitMarker
{
- // Empty
+ Animate KnucklesCrosses FgColor "CrosshairDamage" Linear 0.0 0.0
+ Animate KnucklesCrosses FgColor "Crosshair" Linear 0.15 0.0
}
-
//===========================================
// Spy Disguise
event HudSpyDisguiseFadeIn