| Age | Commit message (Collapse) | Author |
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- Updated PASSTIME UI.
- Updated the in-game weapon selection menu to use higher quality images.
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- Added files for Streamer Mode. The user will have to remove the _ from #customizations/_streamermode or use the editor to enable this feature.
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- Changed the background to classic rayshud.
- Updated the killer panel, class select, achievement tracker and more?
- Visual tweaks and inconsistency fixes.
- Expanded the size allocated to the player list in the match hud.
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- Consolidated the Cerbetica font.
- Added back the rayshud-styled TF2 logo.
- Moved the version number to the HUD Options panel.
- Updated files to use schema color names.
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- Fixed the Engineer's building overlapping chat when respawning.
- Fixed the Dispenser's upgrade progress bar not displaying.
- Fixed the competitive KD stats not being positioned properly.
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- Fixed the casual and competitive stats not displaying properly.
- Fixed the sapper building panel not displaying when sapping a building.
- Fixed the time added label not being positioned properly.
- Fixed the KOTH timers not displaying team colors.
- Fixed the buyback label not appearing in Mann vs. Machine.
- Fixed the TargetID not displaying a team colored panel when looking at players.
- Fixed the TargetID missing a hand icon for picking up buildings.
- Added a score panel for the Passtime game mode.
- Added a missing help label to the spell counter.
- Removed unused files.
- Miscellenaous tweaks and improvements.
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- Fixed the stock items checkbox not working on the backpack page.
- Fixed the cutoff description label on the confirmation panel.
- Fixed the font for the item series number being too large to display.
- Fixed the store preview page not allowing to change item color and style.
- Increased the size of the sentry gun's health on the building panel (#158)
- Fixed the KOTH timer not being centred properly.
- Miscellenaous other fixes and improvements.
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- Added support for CastingEssentials features like team scores, medigun info, player status effects and loadout icons.
- Updated the match HUD and the look of the player list.
- Fixed the in-game chat moving when changing classes.
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- Visual updates to the building UI. Increasing the size and corrected minor inconsistencies.
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- Updated Steam Workshop pages.
- Updated closed captions and hud animations
- Removed unused borders, added missing ones.
- Removed unused Twitch pages.
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Because it was asked about by multiple users, the engineer status panels have been moved back up to the middle of the screen. Achievement tracker has been lowered.
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- Increased the size of the item names on the loadout screen.
- Updated the tournament and building panels
- Added a panel shown when the player auto-switches teams.
- Fixed the reserve ammo sometimes being cutoff.
- Added additional panels, visual tweaks to multiple others.
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- Removed duplicate backgrounds
- Fixed the Phlog and Thermal Thruster meters in minmode
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- Updated various main menu and store pages.
- Updated the look of the TargetID and Friends list.
- Fixed the position of the count of players on the payload
- Fixed the size of the badge seen on the post match screen.
- Fixed the item effect meter not being properly centered in minmode.
- Removed icons from the abandon panels.
- Updated font definitions throughout the hud.
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- Updated the Mann Co. Catalogue page - fixed text description overlap.
- Fixed the Ubercharge not displaying a drop shadow
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- Added the missing player effect and health cluster icons
- Visual tweaks to the scoreboard, team/class select, freezecam, item test
- Updated the main menu to use the new Player Mute menu
- Fixed the Overtime label overlapping with the server time limit
- Removed unused font definitions
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- Updated the position of the achievement tracker and Engineer buildings.
- Visual tweaks to the Engineer PDA and taunt menues.
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- Implemented a new crosshair pack, made by Hypnootize. This pack effectivly bundles all rayshud (and other) crosshairs into a single package.
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- Removed an unused label on the team select page.
- Updated the control point files.
- Adjusted the pyro player model to reduce cutoff.
- Adjusted an overlap on the inspection item panel.
- Adjusted the button colors on the matchmaking dashboard.
- Adjusted the payload back arrow and player count.
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https://github.com/CriticalFlaw/rayshud-Installer/issues/33
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- Added custom control point icons.
- Bumped version number.
- Removed the Symbols font file and files for teambar, intromenu and inspectpanel.
- Updated the payload tracker and control point icons.
- Updated the hud animations and layout files.
- Updated the included config to improve hud experience (Credit to Wiethoofd)
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- Fixed certain colors not being enforced from the customizable files
- Backend cleanup. Colors are assigned to their schema name.
- Updated the PDA and killstreak count's use of #base.
- Removed the Smissmas promo from the Mann Co. Store
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Adjusted the ubercharge and item effect meters so to not overlap when the medic has a shield power up. Fixed a rogue shadow element in tournament spectator.
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- Synchronized customization files
- Updated the match found and vote panels
- Updated the hudlayout to work with the installer
- Moved the contracts button to the right side of the main menu
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- Renamed the KnuckleCrosses schema name to match others
- Removed unused files
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- Fixed the floating health ID not appearing
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- Updated Arena Mode, CTF and Tournament panels
- Fixed the referenced HudBlack color not being available
- Fixed visual issues with the Demoman, Scout and Medic meters
- Miscellenaous font and color tweaks
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- Segregated icons to their own scheme file
- Removed unused scheme files and fonts
- Converted primary Cerbetica fonts from TTF to OTF
- Added additional borders
- Removed unused colors and xhairs
- Reorganized the font schema
- Enabled the xhair hitmarker layout
- Updated the source schema to work better on non-Windows OS
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- Added additional KonrWings sizes
- Rearranged variables to better work with the latest installer
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- Fixed the positioning of the killstreak counter, spell, MvM money collected and powerup canteen
- Fixed the placement of the respawn timer
- Updated the upgrade store panel
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Hopefully nothing is broken...?
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- Alpha changes to various panel's background colors
- Lowered the MvM Flag Tracker icon
- Updated the Tournament Setup Panel and Killfeed
- Formatting Changes
* Added the item rename panels from a previous commit
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Updated all item effect meters to display their label to side of the bar
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- Fixed navigation buttons not displaying correctly (A and D instead of arrows)
- Pinned various shadow labels to their parent labels
- Updated to use higher quality images where applicable
- Fixed the tournament stopwatch panel
- Fixed the competitive MMR value not being positioned correctly
- Fixed a console error in hudanimations
- Updated the backpack page
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- Moved the CustomFontFiles node to the correct clientscheme files
- Added an icons file (resource/fonts/FlawHUDIcons.otf)
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