diff options
| author | CriticalFlaw <[email protected]> | 2016-10-17 09:21:09 -0600 |
|---|---|---|
| committer | CriticalFlaw <[email protected]> | 2016-10-17 09:21:09 -0600 |
| commit | f32fb50b2a31da82e46971ac53412fefcd35dc91 (patch) | |
| tree | 05c20683a7d31b2fe66638c179b14410b24181e6 /scripts/HudAnimations_manifest.txt | |
| parent | b0c39e66083e6a1f06d0fd8f3bf20f1b20047644 (diff) | |
Updated hudanimations to use the #base format
This method will "future proof" the HUD to not break whenever non-custom
animations are updated for the game. Now any animation custom to rayshud
is in its own file.
Diffstat (limited to 'scripts/HudAnimations_manifest.txt')
| -rw-r--r-- | scripts/HudAnimations_manifest.txt | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/scripts/HudAnimations_manifest.txt b/scripts/HudAnimations_manifest.txt new file mode 100644 index 0000000..06b08c3 --- /dev/null +++ b/scripts/HudAnimations_manifest.txt @@ -0,0 +1,6 @@ +hudanimations_manifest +{ + "file" "scripts/hudanimations.txt" + "file" "scripts/hudanimations_tf.txt" + "file" "scripts/HudAnimations_custom.txt" +}
\ No newline at end of file |
